I grew up playing adventures games, the Lucasfilm Games classics like Monkey Island or the Indiana Jones series (Fate of Atlantis!), so that specific genre holds a special place in my geeky gamer’s heart. That’s why I got my hands on Dead Synchronicity as fast as I could.
Dead Synchronicity – Tomorrow Comes Today, from its full name, arrived with a promise of an adult and dark story… and it didn’t failed. You play as Michael, a man who wakes up in a trailer with no memory of who he is and what has happened, and quickly realizes armageddon arrived while you slept.
The world as you knew it is gone and you’re only given hints of what happened… nuclear war, a strange disease that literally turns you into soup and survivors living in what can only be described as a concentration camp. Michael also suffers from weird flashes where he sees the world as it was, which adds the sci-fi touch, but I won’t say more : spoiler alert!
You’ll have to solve puzzles in order to learn more about the catastrophe and about what happened to you… And here lies the first problem, the puzzles. Most of them felt pretty random, you spend a big part of the game carrying items that will only be useful way down the line… So you’ll end up clicking and trying everything you can once you run out of options, which is how I advanced anyway.
But the major flaw… the biggest issue with this game… is the ending. I won’t tell you what happens but be prepared for a major cliffhanger. Imagine watching Empire Strikes Back without ever having the opportunity to watch Return of the Jedi. They don’t have a second part planned so I can only imagine that the developers ran out of money? The plot was too complicated?
Graphically, it doesn’t disappoint. The game looks like an adult comic and some scenes are quite powerful.
It could have been a great game… but cryptic puzzles and a failed ending just ruined it for me, leaving us with a mediocre experience.